@ArkanGL: Interesting concept game! Good to see designers taking artistic risks.
I added The Beginner's Guide to my Steam wishlist as soon as I saw it was by the creator of The Stanley Parable.
Btw sorry for the eavesdrop - still learning the modus operandi of the forum.
TM: I think you would enjoy The Beginner's Guide.
I know I did.
Just played through this one last night, brilliant!
Got fairly far into MGSV then life got in the way. Quiet is nice to bring along tho!
SOMA is also brilliant, hands down one of my favorite games of all time. The underwater levels are pretty amazing looking, and unlike most games it left me thinking about existence, consciousness and what it means to be human for days.
Then I played some more RE6, finishing Leon's campaign. That game is just painful, terribly linear design. In contrast, I then played Resident Evil Revelations which is far superior in terms of actual RE feel for me. A nice, closed off space that requires effort to actually explore thoroughly, not just a winding path from point A to point B with dozens of monsters in between. I also really liked switching between the different characters for some of the chapters. Overall RER feels way closer to what a modern RE title should be.
Of course after that I picked up the first chunk of RE Revelations 2. Cool vibes so far.
I would like to point out that Beginner's Guide is probably a bit overpriced right now. It doesn't have near the same amount of charm as Stanley Parable, nor any replay value really. Still cheaper than a multiplex ticket tho....
Btw sorry for the eavesdrop - still learning the modus operandi of the forum.
Haha, no don't worry: "lurk before you leap" is totally valid advice. Welcome to the board. We're a lot more quiet than in years past (Internet socialization seems to be migrating to places like Facebook and Twitter), so nice to have some new voices around here.
We may be slightly less prone to chew a n00bie's face off for joining our little island of misfits than in years past, as well. A byproduct of age and apathy, I guess. Lucky you!
Holy crap, the latest Unreal Tournament build is sweet! I still don't have proper equipment to play it on, but for free it's hella fun.
Tried to play the demo of Read Only Memories demo but it dies every time…
haha thanks for the welcomes. Appreciated. I don't facebook or tweet and was disillusioned after my first ever forum attempt encountered more trolls than a fantasy convention. For a gamer and sci-fan fan my on-line skills (and therefore confidence) are surprisingly low. If I was a WG character I certainly couldn't be a hotdogger or net runner. So ty.
Safe to assume thanksgiving and xmas will bring good gaming sales. Or bad sales for those of us prone to buy more games than time allows to play
Finished RE Revelations 2 last night. The big reveal at the end was a bit too telegraphed to have much impact but other than that I had a good time overall. Not sure what to play after this, though I did pick up a few things from my wishlist since Telltale is having a weekend sale on Steam. I did try out (what ends up being a 10 minute experience) something called Plug and Play which is sort of an interactive animation which reminded me of Bill Plympton and Don Hertzfeld.
Started up the 400 Days DLC on Walking Dead and quickly remembered why I didn't use a controller for that one. Did find out you can invert the camera control but it's in a non-obvious part of the menu so I'll probably go try that today. Also picked up Season 2 and Wolf Among Us which both look pretty good.
Also have this RE inspired game called Black Souls I picked up on sale recently. Many people complained it was super buggy and glitchy when it debuted and gave it negative marks for that, but for those who it worked for, they indicate an interesting story. Guess we'll see.
Son of a bitch, the invert is only available with WD:Season 2. Fuck you Telltale.
Got over my bitch fit and finished 400 Days, then tried out Wolf Among Us. hey WAO has invert, good job! Not sure why the first Walking Dead can't get a patch, seems like a simple fix....
Tried BlackSoul for a bit, it does indeed suffer from some horrible glitchiness and a lack of gamepad support. And as much as I love the classic survival horror camera angle looks, this game looks so much better with the other view (3rd person RE4 type) enabled.
[Hi TwiMin ;-) ]
Yeah, great science fiction. The science was even better than `Gravity', and the fiction, well, I actually cared about the characters this time [okay, okay, to be fair I *did* care about the characters in `Gravity' too, but not the way its makers intended... I wanted Sandra Bullock to die so bad, man, I could almost taste it. Not so with Matt Damon; quite the opposite in fact].
The characterization was perfect. It was a better depiction of being really alone than `Moon' or `Lost' -- although in `Lost' I thought the returning culture-shock was glossed over and minimized.
I do have a few technical quibbles, but since they're spoilers they're blacked-out for your non-reading pleasure. Select text to read...
Again, as in `Lost' any difficulties he'd have returning to civilization are glossed over. I mean, how could he even *walk* in Earth gravity? [Okay, okay, so maybe he worked-out a lot on the trip back.]
The potato famine. I don't get that. Sure, sudden decompression and freezing would have kill his potatoes, and possibly the more vulnerable species of soil bacteria, but dude -- he was making new shit *regularly* [pun intended], chock-full of fresh, fertilizing bacterial cultures. And the nutrients already in the soil would have stayed there, just needed thawing-out. And I assume he'd harvested and stored, but not yet cooked some potatoes already. Could have planted those.
Not sure if he had enough rocket fuel left to make water again, though. That point might have been covered in the book.
His skin condition toward the end is not explained, although I can think of several possible reasons. Poor diet? Radiation? Hygiene issues, caused by severely limited water supply? Abrasion, from that dust getting into everything? All of the above, plus a few I hadn't thought of?
Where did they keep getting all this fresh air from? There seemed to be blowout after blowout [some intentional, some not], and there was always some compressed air around to re-create a breathable atmosphere.
Martian dust-storms just aren't that fierce. <----==<<<< [that's a link, btw]
But none of these really jolted me out of the movie. I liked it. :-) And I recommend it highly.
Yeah the guy who wrote the book is crazy about his research, like he's a fanatic about the actual details. I don't know how much of it made it into the movie and how much got finagled for the sake of storytelling, but I didn't really catch any major problems personally.
Just realized, Watney had no Wilson. Except maybe those webcams he liked talking to.
Yeah, sounds like he's like The Man about research [although Mr.G tends to wander off into weirder and weirder territory. Sometimes I wonder if he's intentionally toying with plausibility in his stories, although I've never, ever reached a point in his books where I thought `Fuck it. That's just not going to happen.' It's more like `Yeah, that could totally happen. But only with a billionaire weirdo like Bigend stirring the pot.' The people make all the difference, I think].
The Martian I found deeply narrow and utterly literal and rigorous (my only complaint is it was so literal it was often like watching a NASA documentary / blueprint pitch, with some drama thrown in). It was almost too accurate for its own good.
Mr. G has wide research, or at least 'idea fuel' although I've never found his stories particularly factually 'realistic' in the hard-science sense, especially being a programmer. ("3 Megabytes of hot RAM comes to mind...) He himself readily admits he doesn't really understand how most of the technology he writes about actually works.
But he is very, very good at capturing the spirit of the time, the culture, and the subculture, that he happens to be dipping into. The way the individuals react and interact through the tech, he gets that, and I think it's that part that makes his stories utterly believable, to me at least.
Der Trihs05-05-2014, 11:35 AMDon't forget the infamous line about "His buyer for the three megabytes of hot RAM in the Hitachi wasn't taking calls."
Because three megabytes of RAM would be worth stealing in a world advanced enough to have direct mind/machine interfaces.
Johnny Q05-05-2014, 03:02 PMRemember that at the time 640K was thought to be more than you could ever hope to need.
Which reminds me, I still have 32 GB of, uh, actually cold RAM because I haven't found a use for it yet... Yes, all in one machine, but I spend most of my computing time tapping away at a 10-year-old laptop.
I mean, it's more that Gibson didn't really know what RAM actually was or how it functioned, but mostly just threw the word in there because it sounded cool and techno-hipsterish. What the hell does that even mean? "His buyer for the three megabytes of hot RAM"? Is RAM some kind of gateway drug in the future, like you grind it up into silicon powder and snort it? Are RAM chips suddenly illegal due to "processing abuse"? Is there some kind of corporate espionage data in the RAM? Wait... RAM is random access memory used for computation, goes 'poof' afterward, and isn't used to store anything.
The truth is, "His buyer for the three megabytes of hot RAM" didn't mean any of those things, or anything at all, as they were hammered out by Gibson's German typewriter, because Gibson had no idea what the hell he was talking about. He probably heard some techie friend of Bruce Sterling's at an Apple II release party drop the word "RAM" in somewhere, and Gibson jotted it on a pot-reeking napkin. It just sounded cool, served a broader tech-as-drug metaphor, and was pastiche character nugget to illustrate Case a shit-outta-luck hustler.
Whereas The Martian's writer, Andy Weir actually had his hydrogen-oxygen calculations in the production of water in the greenhouse accurate to a dozen decimal places, and had that entire sequence fact checked by literally thousands of scientists, including NASA mission specialists.
That's scientific accuracy versus literary pizzazz.
None of my stories are factual.
All of my stories are true.
This is the gaming thread guys....
Speaking of crewed space flight, I've continued playing Kerbal Space Program on-and-off. Mostly I am bad at managing time, so I don't actually play it as often as I would if, magically, I had an infinity of time.
I've done an "Apollo 8" (that is, orbited the Moon Mun), but that's as far as I've gotten on sandbox. Haven't even orbited yet in career mode.
Have a problem where the parachute fails to inflate all the way. Dunno if it's a bug, or if it's not a bug, and I just misunderstand rocket science
He started it. ;-P
Anyway, we got back around to computers, didn't we? I'm sure that would have moved on to a gaming discussion eventually...
Top three games you can play with three megs of hot RAM or less: GO!
- The original Lode Runner,
- Conan [the one with the boomerang throwing swords; no one seems to know about that one these days],
- Dig Dug
Damn - three megs of hot ram - what a brain catching phrase.
Wouldn't complain if someone used that term to describe me come to think of it.
"Hey, do you know riv3r?"
"Oh yeah, I spent last summer with that guy, he's three megs of hot ram!"
1. Donkey Kong
2. Spanky's Quest (not sure of Gameboy RAM)
3. River Raid
With all the hype of Fallout 4 coming out soon, and talk that now the team can go tackle Elder Scrolls 6, I realized I've never actually played through the full Dragonborn campaign and 'beat' Skyrim. So, started a new character.
Donkey Kong, right!
I forgot to answer my three megs of hot RAM question!
1.) Oregon Trail
2.) Neuromancer (the 1988 game by Mediagenic)
I think my love of Donkey Kong has more to do with the documentary King of Kong than the actual game tbh. One of my all time fave docos.
I didn't realise there was already talk of the next Elder Scrolls. I do love those games but hate that thing inside me that cannot resist opening every single damn chest, barrel or cupboard; taking the spoons or yarn and then finding a merchant to sell it for like 1 gold. Same problem with all the Fallout games.
I started playing Sunless Sea yesterday. Only had to eat three crew on my first voyage so I'm taking that as a success.
I randomly decided a while back to learn how to play backgammon, so have played a couple games online, just against garden variety, low-IQ AIs.
Finally got around to playing Gone Home.
It appears Fallout 4 is ready to pre-load. I'll probably never finish Skyrim now....
I'm going to give Shardlight a try, once it hits the market. Wadjet Eye hasn't let down yet, and there the distinctly non-zero possibility of Wadjet's P-n-C indie studio taking on my current project, Neofeud, so I'm planning to do a thorough review and share it around. It's a sharing economy, out there. (Not that anything Dave Gilbert has put out has been less than top-notch. I honestly have liked every single one of the WE games that I've played)
This is actually a book that I reread, but if you've ever tried your hand at game development or follow game development as a career option it's pretty hilarious and cool. Although the author doesn't actually use real games in his book, which is kind of disappoint (but would date it really fast).
Constellation Games by Leonard Richardson — The aliens arrive on Earth and a contract game dev who runs a retro games blog emails them and asks them to ship him some retro games from their alien stockpile. Much to his surprise, they comply, thus starting a crazy journey into indie dev-dom.
Sounds interesting, HB. I haven't read the Constellation Games myself, but I meet all those criteria, hehe.
I've played a bit more MGS5.
I am now playing with a single goal in mind: getting a silenced sniper rifle.
I hate it when shooting a guard from a distance puts the whole base on combat alert.
Also, my dog stabbed the Legendary Gunsmith.
I love that my dog can stab people, but I wanted to capture that guy.
Now I'll never get to put that legendary gunsmithing to use.
The silenced 30.06 sniper rifle was my first and only weapon of choice for like my first couple playthroughs of Deus Ex. With the skill boosted to the top tier, they're one notch below godmode in stealth FPSes.
MSG-5 Phantom Pain. Fine game, but lots of issues... Next Fallout 4 & Tomb Raider.
I hadn't played in a couple of weeks.
When I launched the game, I was greeted with a cutscene of my dog welcoming be back to the mother-base, and Ocelot saying something like "don't be a stranger".
That's a nice touch. The game is full of these.
Very super ultra keen to get into Fallout 4.
Just too busy with work at the moment, but maybe next week.
Fallout 4 - no time to talk, I have to get back to finding my baby and also finding welding goggles for my dog. And searching for glue. And upgrading my power armor. And connecting all my settlements. And searching for the Institute.
I mean, these Deathclaws ain't gonna shoot themselves....
If the skill tree is implemented as complexly as its design looks to me to be, I think "Fallout 4" is the most "adult as target audience" game ever made. Which really is something to do.
Now me, I'm wondering if I should watch the presidential party debates, or play "Starcraft". Hmmm... figure my civic duty lies better in playing "Starcraft". "Legacy of the Void" is tight.
And Activision buys "Candy Crush" for significantly more than the purchase price of "Star Wars". Which means absolutely everybody is wondering when the "Candy Crush" characters are coming to "Heroes of the Storm".
Also, for that much money, there has got to be "Candy Crush" product placement in the soon to be released "World of Warcraft" movie. Certainly it will be all around the advertising.
Smoke 'em, if you got 'em, boys. And girls.